
I’ve been playing Hearthstone again lately. I picked it up earlier this month after a nine year hiatus — I last played the game back in 2015. It’s still just as good as it ever was. Plenty of fun mechanics and an engaging rank system that keeps you coming back for more.
During my previous stint playing Hearthstone, Mech Mage was my deck of choice. And now that I’ve returned, I have another minion-based Mage deck to pilot — Elemental Mage.
It’s a deck filled with Elemental minions, most of which offer benefits for playing an Elemental on the previous turn or for multiple turns in a row. And the deck is relatively inexpensive to craft — costing far less Arcane Dust than other top decks in the metagame.
There are a good number of bread-and-butter cards that you need in the deck for synergistic reasons — Fire Fly, Flame Geyser, and Shale Spider, for example. But there are a handful of cards that give the deck enough power to compete with the more expensive options in the format:
- Aqua Archivist — a 2/2 for (2) that makes the next Elemental you play cost (2) less. It can be used for incredibly powerful starts or played at the end of your turn as a way to get higher cost Elementals in play early.
- Lamplighter — it was recently nerfed by Blizzard, but it still remains as one of the most powerful things you can do in the deck. It gives you the reach the deck needs to go over the top when the board is more developed.
- Overflow Surger — it makes an army of Elementals in a single card. It can often win you the game on its own, but can be paired with Flame Revenant or Saloon Brewmaster to make even more powerful plays.
- Tainted Remnant — it can help you clean up the board when played into a bunch of minions, it can go to the face when your opponent has nothing in play, and it attacks for a lot.
- Unchained Gladiator — over half of the deck is inexpensive minions. It’s pretty easy to empty your hand and Unchained Gladiator can help you refuel in the mid to late game.
So far I’ve been able to reach diamond level one with the deck, but it has a high enough win percentage, that it’s just a matter of time before I reach legend.
Some of the more impressive plays I’ve made with the deck:
- Dealt 25 damage with a couple of Lamplighters in a single turn to get the win against a bunch of taunt minions.
- Played Incindius to shuffle five Eruptions into my deck and bounced it with Saloon Brewmaster, so that I can play it again the following turn for an additional five Eruptions. I then setup another turn to draw a handful of cards off of Unchained Gladiator, which included three Eruptions to clear their board and attack for the win.
If you enjoy card games, but haven’t played Hearthstone yet, I’d highly recommend picking it up and giving this deck a try. I’ve been having an absolute bast with it.
For anyone interested you can find the full list and deck code here.

