Tag Archive for ‘Steam’

Valve’s Steam Link App Now Available on iOS and Apple TV ➝

I haven’t had an opportunity to try the app yet. As it turns out, it’s a bit difficult to request a password reset on a Steam account. I haven’t logged in to Steam in probably a decade and, naturally, can’t remember my password — I created the account back in my pre-1Password days.

So I’m waiting on a response from Steam’s support team to see if they’ll grant me access again. Until then, I’ll be anxiously waiting with my MFi controller at the ready.

Valve Updates Steam Link iOS App to Remove Game Purchasing ➝

Eli Hodapp, writing for TouchArcade:

Moments ago, Valve pushed out an updated version of the Steam Link app to TestFlight testers which aside from a few UI tweaks (like a network performance test when you first pair your PC which I’m fairly certain wasn’t in the original build) they also removed the ability to buy anything through the actual app itself. When you connect to your PC via the Steam Link app and browse the store, the button you used to be able to push to buy things has been changed to say “Available to purchase from your PC.”

Hopefully this is all the changes Valve needed to make and we’ll be streaming games to our Apple TVs soon.

Phil Schiller Explains Steam Link App Rejection ➝

John Voorhees, reporting for MacStories:

We now have a better idea of the reasons behind the Steam Link rejection thanks to an email message from Phil Schiller, Apple’s Senior Vice President of Worldwide Marketing, to a MacStories reader, the authenticity of which we have verified.

According to Phil Schiller’s reply, the Steam Link app violated “a number of guidelines around user generated content, in-app purchases, content codes, etc.” The good news is that apple is continuing to work with Valve to fix these issues and hopefully the app will be available soon.

‘Business Conflicts’ ➝

John Voorhees, writing for MacStories:

A couple of weeks ago we reported that Valve was preparing to release an app called Steam Link that would allow gamers to stream Steam games to an Apple TV or iOS device over a fast WiFi or Ethernet network. The app was set to debut this week, but it was rejected by Apple’s App Review team. According to a press release from Valve, Steam Link was approved by App Review on May 7th and then rejected on May 10th, one day after Valve announced the app was coming to iOS and tvOS.

I can only assume that the Steam Link app surfaces the game store in a way that Apple wasn’t fond of. If that’s the case, this will hopefully be an easy fix and the app will be available soon. Unless Valve decides to pull an Amazon and refuses to make the necessary changes.

But if this is just another boneheaded decision by Apple to block an app that’s fully within the guidelines of the App Store, then this whole situation is bullshit and Apple needs to fix it.

Steam Link Lets You Play Mac and PC Games on iOS and tvOS ➝

Andrew O’Hara, writing for AppleInsider:

Using the new Steam Link app, you can play nearly any Steam game that you can play on your Mac or PC on your iPhone, iPad, or Apple TV. There are a variety of asterisks with that, such as the fact both devices must be on the same network and connected through Ethernet or 5GHz Wi-Fi, but this is a pretty minor limitation these days.

Valve’s official Steam controller is also able to be paired directly with your iPhone, iPad, or Apple TV to control those games. If you either don’t like the divisive Steam controller, any MFi controller will work as well, including the exceptional Steel Series Nimbus.

I don’t own a particularly powerful Mac at the moment, but in a few months, I should have a new iMac on my desk. And I’m very excited about the notation of playing high-quality, modern games in my living room without having to shell out hundreds of dollars for a dedicated gaming console.

SteamOS ➝


As we’ve been working on bringing Steam to the living room, we’ve come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. It will be available soon as a free stand-alone operating system for living room machines.

I wonder how well this will do once Apple announces their App Store for the Apple TV. Because we all know it’s happening sooner or later.

Steam for Mac Launches ➝

Steam for Mac has launched and with it comes dozens of games for the Mac. Valve has even made Portal free for Mac and PC until May 24.

Surprisingly, I’ve never played Portal before. But, I did manage to have a little bit of time with it today on my iMac. Needless to say, it’s a great game, anyone with an Intel Mac that has anything higher than Intel integrated graphics should head over and grab it, it’s worth your time.

Valve Announces Steam for Mac ➝

Valve has announced that they will be releasing Steam for Mac in April. Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available at launch.

Along with the announcement of Mac versions of the above games, they’ve also announced Steam Play, which will allow customers who purchase any or all of the above games for Windows or Mac to play on the other platform for no extra charge. So for example, if you’ve purchased Half-Life 2 for Windows you’ll be able to download and play it on your Mac at no charge. Mac and Windows players will also be able to play online multi-player with each other, sharing servers, lobbies, etc.

Valve says that Portal 2 will be the first simultaneous release for Mac and Windows and will be released this holiday season.

Josh Weier, Portal 2 Project Lead:

Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step. We’re always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.

I’m very excited for the release but even more excited about the future of Mac gaming. The ability for developers to check in code that produces PC and Mac builds automatically is a big deal.

Image credit to Joystiq.