Tag Archive for ‘Rene Ritchie’

‘Retina for Your Ears’ ➝

Rene Ritchie, in his review of Apple’s HomePod:

One day, HomePod might be part of a greater SiriOS mesh that, like in the movie Her, defines our interactive computing experience. For now, it’s just a beginning.

Like Retina for ears or Portrait Mode for music, it shows what’s possible when software lets hardware move beyond its physical limitations. it’s the start of another revolution in personal technology.

It’s certainly not perfect, at least not yet. There are severe limits to the services it integrates with and the assistance it provides. So much so that HomePod will really only appeal to customers already deeply enmeshed in the Apple ecosystem. But for those customers, it absolutely nails exactly what Apple set out to deliver: a speaker that can be placed almost anywhere in the home, is simple to set up, and sounds incredible no matter where it’s placed.

The title might be a bit hyperbolic, but this was a well-written, informative piece.

Apple’s AirPort in the Age of Mesh Networking ➝

Rene Ritchie, writing for iMore:

Apple’s AirPorts are currently pre-mesh. You get an AirPort Extreme and, if it doesn’t reach every room in your house, you get an AirPort Express — or another Extreme — and cobble it all together. It’s… quaint. Perhaps even antiquated. And it’s no longer the best experience for Apple’s customers.

I think Apple’s AirPort routers are still great products, but they aren’t the best on the market anymore. In the three years since they were last updated, mesh has become the high water mark. I haven’t seen any rumors of updates to the AirPort lineup, but I have to imagine Apple’s working on it. They’d be foolish not to.

No Apple Display With Integrated GPU at WWDC ➝

Rene Ritchie, expanding upon the aforelinked tweet:

There’d been some speculation on Twitter and rumor reports about Apple possibly introducing a display with an integrated eGPU. Theory being, it would take some of the graphical processing overhead off MacBooks and/or facilitate a single-cable connection that could drive 5K. It sounds cool, but I asked around, and it’s not happening at the keynote or any time in the immediate future.

It looks like WWDC is going to be more of a software-focused event. And that sounds great to me.

Siri Text Input ➝

Rene Ritchie, writing for iMore:

No matter how enabling and useful Siri is, though, there will be times when it’s simply not possible or socially acceptable to talk out loud to our phones or tablets. In those situations, being able to type “Cupertino weather” or even “Text Georgia I’ll be late” would be incredibly useful.

This is on my iOS 10 wishlist.

macOS Naming Conventions ➝

Rene Ritchie wonders what identifier Apple would use alongside their rumored desktop OS rebranding — macOS. My hunch is they’ll stick with the “locations in California” theme and attach the operating system’s proper version number in instances where differentiation is necessary. That means Apple’s current OS would be referred to as macOS El Capitan (10.11).

Make Wooden Toys ➝

Daniel Jalkut, in response to Rene Ritchie’s recent piece in which he likened indie app development to wooden toys:

I remember when my kids were younger, marveling at the powerhouse of wooden infant toys, Melissa & Doug. If you have a baby and are part of a socioeconomic culture that can sustain it, you have seen these toys. They are everywhere. And they are far from cheap. […]

Make software that is inspired by wooden toys. Although the market is dominated by cheap plastic, there is real money for thoughtful, careful developers in the market that favors charming, slightly overpriced throwbacks to another era. Make wooden toys.

I believe there will always be a sustainable market for these types of applications. I know I’ll continue to buy them and I’m almost certain my small circle of friends will as well. I wish we could convince more of the general public to spend a fair amount of money on good applications, but I’m afraid those days are behind us.

But rather than give up on the indie app racket altogether, I think it’s time developers start charging sane prices for their applications. Follow in the footsteps of Tapbots and The Soulmen who charge $10 and $20 for their flagship apps. The market exists, you just have to start pricing your wares so that you can build a sustainable business from it.

iOS Version Code Names ➝

Rene Ritchie, writing for iMore:

While Apple doesn’t use public code names for iOS the way the company does for OS X — no big cats like Snow Leopard or California landmarks like El Capitan — it does use internal code names primarily based on ski resorts. They’re not meant for the public but, once a version of iOS goes public, they’re not hard to find.

My favorite names from the list: Alpine, Jasper, and Copper.

Fixing the App Store Purchasing Problem ➝

Rene Ritchie, writing for iMore:

Instead, imagine if the web intermediated, providing all App Store links on all platforms. Click on an App Store link on your Mac or PC and, instead of iTunes, you go to iTunes Preview and there’s a Get or Buy button right there. Click the button and you can choose to open in iTunes or log into your Apple ID account and initiate the Get/Buy right from the Web.

Instead of iTunes Preview, though, it’s now App Store for iCloud, or whatever best fits the model Apple wants to use.

This isn’t too far off from the App Store component of the new Remote app I wrote about a couple of months ago — aside from the ability to control your Apple TV. Although, I imagined this sort of functionality wrapped in an app rather than on the web. But thinking it over again, putting it on the web would probably allow for a better experience — no need to download another app which might cause confusion with the App Store-proper on the given device.