Tag Archive for ‘Panic’

What’s Next for Coda? ➝

From the folks at Panic, on the future of Coda:

We had to make a difficult choice: rewrite Coda for this new world, or leave it behind?

We’ve been making apps for a long time. And we never stopped having a passion for creating beautiful, functional, useful tools that help people do their very best work.

It’s what we are. It’s why we’re here.

So, you can probably guess what we chose.

I’m pretty excited about what they have in store for Coda and I hope they’ll be bringing many of the app’s new features to iOS as well. I built the entirety of Initial Charge’s current design in Coda for iOS and I’d like to do so again whenever I get the itch to refresh the design in the future.

Apple Makes Changes Inside and Outside the Mac App Store ➝

Jason Snell, writing on Six Colors:

The severe restrictions of the Mac App Store’s security policies were one of the reasons most frequently cited by developers who decided to bail out on the store and just go back to selling apps directly. It’s no coincidence that two notable developers who abandoned the Mac App Store, Bare Bones and Panic, were highlighted in a slide at the WWDC Keynote: That’s Apple sending a message to developers that the Mac App Store is changing and that they might want to give it a second look. I’d expect Apple to continue in this direction with the Mac App Store in the future.

The Mac App Store is a great opportunity for Apple to provide a safe storefront for customers and a means of discovery for the best Mac apps. But Apple must create an environment where developers can build apps that have the features that their customers want. Up until now, Apple wasn’t doing a good enough job in that respect. But I’m glad that they made the necessary changes to get the likes of Panic and Bare Bones Software back on board.

Panic, Transmit, and Alternative Business Models ➝

David Sparks, on Panic discontinuing Transmit for iOS:

I use Transmit both on my Mac and iOS devices. I don’t recall what I originally paid for Transmit, but I believe it was in the neighborhood of $50. Since then I’ve upgraded twice so let’s say I’ve now given Panic $100 for the privilege of having their app on my Mac.

When I bought Transmit for my iOS devices, I paid $10. That is it. I’ve been using the app for years and all the money Panic ever got out of me was $10, less than I’m going to spend today on lunch.

I’m not sure if Panic would have found success by transitioning to a subscription-based business model or if charging more for Transmit would have actually resulted in more revenue. But it’s clear to me that Panic needed a way to get more money from users that rely on and loved using the app. I guess I would have expected the team to, at least, try an alternative business model before putting Transmit on the shelf, but I guess they decided it was best to just cut their losses.

The Future of Transmit for iOS ➝

Sad news from Cabel Sasser, writing on Panic’s weblog:

Transmit iOS made about $35k in revenue in the last year, representing a minuscule fraction of our overall 2017 app revenue. That’s not enough to cover even a half-time developer working on the app. And the app needs full-time work — we’d love to be adding all of the new protocols we added in Transmit 5, as well as some dream features, but the low revenue would render that effort a guaranteed money-loser. Also, paid upgrades are still a matter of great debate and discomfort in the iOS universe, so the normally logical idea of a paid “Transmit 2 for iOS” would be unlikely to help. Finally, the new Files app in iOS 10 overlaps a lot of file-management functionality Transmit provides, and feels like a more natural place for that functionality. It all leads to one hecka murky situation. […]

My optimistic take: we hope that as iOS matures, and more and more pro users begin to seriously consider the iPad as a legitimate part of their daily work routines, Transmit iOS can one day return and triumph like it does on the Mac.

Transmit was one of the most important applications for me as I started using iOS as my primary platform. But that was in early 2015, before the Files app and the game-changing addition of drag and drop. In the days of iOS 8, if you wanted to work with files on an iPhone or iPad, Transmit was the best tool for the job.

It’s unfortunate to see such a well-designed app leave the App Store, but I’m sure Panic’s making the right decision. If the app’s revenue isn’t enough to support development, its better to remove the app from sale and focus your energy on more lucrative endeavors.

I’ll continue using Transmit for now, but I’m going to be conscious of what exactly I’m using the app for these days. Most of what I used Transmit for has been taken over by Coda and the Files app. Once I have a better idea of what I’m using Transmit for, I’ll be on the lookout for an app that will better serve my needs.

Firewatch ➝

From the game’s product page:

Firewatch is a mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.

The highly-anticipated, first-person adventure game was released yesterday for PlayStation 4, Mac, PC, and Linux. The visuals look absolutely stunning and what little I know about the storyline has me intrigued. I just wish I had a machine capable of running it.

And if you’re enjoying Firewatch’s artwork as much as I am, you might also be interested in a set of smartphone wallpapers that Matt Birchler released last week. There’s six of them to choose from and they look gorgeous on both lock and home screens.

Panic’s ‘Firewatch’ Coming to Mac, PC, and PS4 ➝

I believe the protagonist is voiced by Rich Sommer, the actor behind one of my favorite characters on Mad Men and who is now the host of his own podcast, CARDBOARD! I don’t play too many video games these days — currently on Hearthstone and Alto’s Adventure — but Firewatch is the kind of game I could get in to.

Transmit Coming to iOS 8 ➝

Federico Viticci previews Panic’s Transmit for iPhone. The app looks tastefully designed and makes great use of iOS 8’s extensible share sheet and Touch ID. I’ve used Transmit for years and am excited that it’s finally making its way to the iPhone.

Panic Introduces Diet Coda ➝

Cabel Sasser writing on Panic’s weblog:

Diet Coda takes everything we’ve learned about web code editing, and shrinks it down into the beauty and simplicity of your iPad. The perfect companion to Coda — literally, since the two can work together — it’s the ultimate way to make quick fixes while you’re traveling light.

It’s a great looking app and I can’t wait to start using it. It will be available in the App Store May 24 for $9.99.