Reuters is reporting that Gameloft and others have cut back on the development of Android applications.
Gameloft finance director Alexandre de Rochefort:
It is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue.
Rochefort also reveals that they are selling “400 times more games on iPhone than on Android.” That’s pretty strong numbers for the iPhone, and if this is any indication of how well Android is doing, it’s not doing that well.